6-DOF computation and marker design for magnetic 3D dexterous motion-tracking system

Jiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)

Abstract

We describe our approach that derives reliable 6-DOF information including the translation and the rotation of a rigid marker in a 3D space from a set of insufficient 5-DOF measurements. As a practical example, we carefully constructed a prototype and its design and evaluated it in our 3D dexterous motion-tracking system, IM6D, which is our novel real-time magnetic 3D motion-tracking system that uses multiple identifiable, tiny, lightweight, wireless, and occlusion-free markers. The system contains two key technologies; a 6-DOF computation algorithm and a marker design for 6D marker. The 6-DOF computation algorithm computes the result of complete 6-DOF information including translation and rotation in 3D space for a single rigid marker that consists of three LC coils. We propose several possible approaches for implementation, including geometric, matrix-based kinematics, and computational approaches. In addition, we introduce workflow to find an optimal marker design for the system to achieve the best compromise between its smallness and accuracy based on the tracking principle. We experimentally compare the performances of some typical marker prototypes with different layouts of LC coils. Finally, we also show another experimental result to prove the effectiveness of the results from the solutions in these two problems. Concepts: Human-centered computing ! Graphics input devices; Virtual reality;.

Original languageEnglish
Title of host publicationProceedings - VRST 2016
Subtitle of host publication22nd ACM Conference on Virtual Reality Software and Technology
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery
Pages211-217
Number of pages7
ISBN (Electronic)9781450344913
DOIs
Publication statusPublished - 2016 Nov 2
Event22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016 - Munich, Germany
Duration: 2016 Nov 22016 Nov 4

Publication series

NameProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
Volume02-04-November-2016

Conference

Conference22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016
Country/TerritoryGermany
CityMunich
Period16/11/216/11/4

Keywords

  • 3D interaction
  • 3D user interface
  • Augmented reality
  • Input devices
  • Motion capture
  • Sensor
  • Virtual reality

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