A manipulation environment of virtual and real objects using a magnetic metaphor

Yoshifumi Kitamura, Susumu Ogata, Fumio Kishino

Research output: Contribution to conferencePaperpeer-review

10 Citations (Scopus)

Abstract

This paper describes a method for the consolidated manipulation of virtual and real objects using a "magnetic metaphor". The method reduces the behavioral differences between the virtual and real objects. A limited number of physical laws are selected and simulated for the virtual objects; at the same time, limitations are placed on the physical laws for the real objects. Accordingly, a compromise can be found between the physical laws that operate on virtual objects and those which operate on real objects. Therefore, a system with this method enables a user to manipulate virtual and real objects in a similar manner by expecting the same responses and behaviors according to the same physical laws. Experimental results show that the proposed method improves the task performance in the manipulation of virtual and real objects existing in the same environment simultaneously.

Original languageEnglish
Pages201-207
Number of pages7
DOIs
Publication statusPublished - 2002
EventProceedings of the ACM Symposium on Virtual Reality Software and Technology - Hong Kong, China
Duration: 2002 Nov 112002 Nov 13

Conference

ConferenceProceedings of the ACM Symposium on Virtual Reality Software and Technology
Country/TerritoryChina
CityHong Kong
Period02/11/1102/11/13

Keywords

  • Augmented Reality
  • Haptics
  • Magnetic Metaphor
  • Mixed Reality
  • Object Manipulation
  • Virtual Reality
  • Visual Simulation

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