TY - GEN
T1 - A memory efficient parallel method for voxel-based multiview stereo
AU - Tateishi, Yudai
AU - Fukushi, Masaru
AU - Abe, Toru
N1 - Publisher Copyright:
© 2014 IEEE.
PY - 2015/2/27
Y1 - 2015/2/27
N2 - Voxel-based multi-view stereo is a method for reconstructing a 3D scene from a set of images taken at different viewpoints. This method reconstructs the 3D scene by defining a voxel space and determining the voxels corresponding with object surfaces. Due to the excessive processing time, some parallel methods have been proposed based on the voxel space division approach. However, a naive implementation of the existing parallel methods requires a large amount of memory and limits the use of a large scale voxel space, thus resulting in a low-quality reconstruction. To overcome this problem, this paper presents a memory-efficient parallel method for the voxel-based multi-view stereo. To reduce the memory usage in each processing element (PE), our method introduces a correspondence table which records the assigned PE and the location for each voxel. Experimental results show that although the processing time is slightly increased, the proposed method enables the reconstruction in large scale voxel space (up to 700×700×700) which is unattainable by the existing methods.
AB - Voxel-based multi-view stereo is a method for reconstructing a 3D scene from a set of images taken at different viewpoints. This method reconstructs the 3D scene by defining a voxel space and determining the voxels corresponding with object surfaces. Due to the excessive processing time, some parallel methods have been proposed based on the voxel space division approach. However, a naive implementation of the existing parallel methods requires a large amount of memory and limits the use of a large scale voxel space, thus resulting in a low-quality reconstruction. To overcome this problem, this paper presents a memory-efficient parallel method for the voxel-based multi-view stereo. To reduce the memory usage in each processing element (PE), our method introduces a correspondence table which records the assigned PE and the location for each voxel. Experimental results show that although the processing time is slightly increased, the proposed method enables the reconstruction in large scale voxel space (up to 700×700×700) which is unattainable by the existing methods.
KW - Memory-efficient implementation
KW - Parallel processing
KW - Voxel space division
KW - Voxel-based multibiew stereo
UR - http://www.scopus.com/inward/record.url?scp=84925424554&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84925424554&partnerID=8YFLogxK
U2 - 10.1109/CANDAR.2014.101
DO - 10.1109/CANDAR.2014.101
M3 - Conference contribution
AN - SCOPUS:84925424554
T3 - Proceedings - 2014 2nd International Symposium on Computing and Networking, CANDAR 2014
SP - 367
EP - 372
BT - Proceedings - 2014 2nd International Symposium on Computing and Networking, CANDAR 2014
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2nd International Symposium on Computing and Networking, CANDAR 2014
Y2 - 10 December 2014 through 12 December 2014
ER -