Abstract
Amusement robots and entertainment robots must have actions with fertile emotions. New systematic methods to design their actions are desired. For this reason, the authors analyze the actions of a Bunraku puppet. Bunraku is a classical puppet show in Japan and typical emotional actions are expressed by experts of puppet manipulation. The actions of a Bunraku puppet which is manipulated by the experts are observed and analysed. The emotional factor of the actions are extracted and the authors propose a method to design actions by emphasizing these extracted emotional factors.
Original language | English |
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Pages (from-to) | 1236-1242 |
Number of pages | 7 |
Journal | Nihon Kikai Gakkai Ronbunshu, C Hen/Transactions of the Japan Society of Mechanical Engineers, Part C |
Volume | 66 |
Issue number | 644 |
DOIs | |
Publication status | Published - 2000 |
Keywords
- Amusement Robot
- Bunraku
- Emotion
- Entertainment Robot
- Humanoid