An image-based system for sharing a 3D object by transmitting to remote locations

Tetsuya Kikukawa, Yoshifumi Kitamura, Tsubasa Ohno, Satoshi Sakurai, Tokuo Yamaguchi, Fumio Kishino, Yutaka Kunita, Megumi Isogai, Hideaki Kimata, Norihiko Matsuura

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Citations (Scopus)


We propose a system that allows multiple groups of users at remote locations to naturally share a 3D image of real objects. All users can interactively observe a 3D stereoscopic image without distortion from their own viewpoints. The system basically consists of a combination of systems: imaging and display. The imaging system captures the real object's images from certain number of viewpoints which are used to generate stereoscopic images from arbitrary viewpoints based on an image-based rendering technique implemented on GPU. The display system interactively generates a 3D virtual image of the real object based on the IllusionHole technique. Users at one place just put the real object on their imaging system to capture a set of its images from sparse viewpoints around it; other groups of multiple users at remote places connected by networks observe its virtual image from arbitrary viewpoints on their display systems.

Original languageEnglish
Title of host publicationVR 2010 - IEEE Virtual Reality 2010, Proceedings
Number of pages2
Publication statusPublished - 2010
EventIEEE Virtual Reality 2010, VR 2010 - Waltham, MA, United States
Duration: 2010 Mar 202010 Mar 24

Publication series

NameProceedings - IEEE Virtual Reality


ConferenceIEEE Virtual Reality 2010, VR 2010
Country/TerritoryUnited States
CityWaltham, MA


  • 3D interactions
  • H.5.3 [information interfaces and presentation]: group and organization interfaces - computer-supported cooperative work
  • I.3.7 [computer graphics]: three dimensional graphics and realism - virtual reality
  • Image-based rendering
  • Stereoscopic display
  • Telecollaboration


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