TY - GEN
T1 - An image-based system for sharing a 3D object by transmitting to remote locations
AU - Kikukawa, Tetsuya
AU - Kitamura, Yoshifumi
AU - Ohno, Tsubasa
AU - Sakurai, Satoshi
AU - Yamaguchi, Tokuo
AU - Kishino, Fumio
AU - Kunita, Yutaka
AU - Isogai, Megumi
AU - Kimata, Hideaki
AU - Matsuura, Norihiko
PY - 2010
Y1 - 2010
N2 - We propose a system that allows multiple groups of users at remote locations to naturally share a 3D image of real objects. All users can interactively observe a 3D stereoscopic image without distortion from their own viewpoints. The system basically consists of a combination of systems: imaging and display. The imaging system captures the real object's images from certain number of viewpoints which are used to generate stereoscopic images from arbitrary viewpoints based on an image-based rendering technique implemented on GPU. The display system interactively generates a 3D virtual image of the real object based on the IllusionHole technique. Users at one place just put the real object on their imaging system to capture a set of its images from sparse viewpoints around it; other groups of multiple users at remote places connected by networks observe its virtual image from arbitrary viewpoints on their display systems.
AB - We propose a system that allows multiple groups of users at remote locations to naturally share a 3D image of real objects. All users can interactively observe a 3D stereoscopic image without distortion from their own viewpoints. The system basically consists of a combination of systems: imaging and display. The imaging system captures the real object's images from certain number of viewpoints which are used to generate stereoscopic images from arbitrary viewpoints based on an image-based rendering technique implemented on GPU. The display system interactively generates a 3D virtual image of the real object based on the IllusionHole technique. Users at one place just put the real object on their imaging system to capture a set of its images from sparse viewpoints around it; other groups of multiple users at remote places connected by networks observe its virtual image from arbitrary viewpoints on their display systems.
KW - 3D interactions
KW - H.5.3 [information interfaces and presentation]: group and organization interfaces - computer-supported cooperative work
KW - I.3.7 [computer graphics]: three dimensional graphics and realism - virtual reality
KW - Image-based rendering
KW - Stereoscopic display
KW - Telecollaboration
UR - http://www.scopus.com/inward/record.url?scp=77952718995&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77952718995&partnerID=8YFLogxK
U2 - 10.1109/VR.2010.5444766
DO - 10.1109/VR.2010.5444766
M3 - Conference contribution
AN - SCOPUS:77952718995
SN - 9781424462582
T3 - Proceedings - IEEE Virtual Reality
SP - 277
EP - 278
BT - VR 2010 - IEEE Virtual Reality 2010, Proceedings
T2 - IEEE Virtual Reality 2010, VR 2010
Y2 - 20 March 2010 through 24 March 2010
ER -