TY - GEN
T1 - Demonstration of RedirectedDoors
T2 - SIGGRAPH Asia 2022 XR - Computer Graphics and Interactive Techniques Conference - Asia, SA 2022
AU - Hoshikawa, Yukai
AU - Fujita, Kazuyuki
AU - Takashima, Kazuki
AU - Fjeld, Morten
AU - Kitamura, Yoshifumi
N1 - Funding Information:
This work was supported in part by JSPS Grants KAKENHI (19KK0258, 21H03473), by the Wallenberg Foundations (MMW/MAW), and by the Norwegian Research Council (MediaFutures, 309339).
Publisher Copyright:
© 2022 Owner/Author.
PY - 2022/11/24
Y1 - 2022/11/24
N2 - We present an installation demonstrating the applicability of RedirectedDoors, a redirection technique that occasionally manipulates the user's orientation during door-opening motions. In this demo, the player explores an indoor virtual environment containing doors while wearing a head-mounted display (HMD), and their orientation in reality is manipulated as a function of the door's opening angle. In addition, when the player opens the door by pushing or pulling the doorknob in virtual reality, the corresponding passive haptic feedback is provided by the self-actuated doorknob-type prop. When reaching the goal, they can see the manipulation results by comparing their virtual position with a real landmark position. Consequently, this demo both makes the player's experience more realistic and presents the virtual environment in a comparatively small physical space.
AB - We present an installation demonstrating the applicability of RedirectedDoors, a redirection technique that occasionally manipulates the user's orientation during door-opening motions. In this demo, the player explores an indoor virtual environment containing doors while wearing a head-mounted display (HMD), and their orientation in reality is manipulated as a function of the door's opening angle. In addition, when the player opens the door by pushing or pulling the doorknob in virtual reality, the corresponding passive haptic feedback is provided by the self-actuated doorknob-type prop. When reaching the goal, they can see the manipulation results by comparing their virtual position with a real landmark position. Consequently, this demo both makes the player's experience more realistic and presents the virtual environment in a comparatively small physical space.
KW - Door
KW - Haptics
KW - Redirection
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85143971584&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85143971584&partnerID=8YFLogxK
U2 - 10.1145/3550472.3558405
DO - 10.1145/3550472.3558405
M3 - Conference contribution
AN - SCOPUS:85143971584
T3 - Proceedings - SIGGRAPH Asia 2022 XR, SA 2022
BT - Proceedings - SIGGRAPH Asia 2022 XR, SA 2022
A2 - Spencer, Stephen N.
PB - Association for Computing Machinery, Inc
Y2 - 6 December 2022 through 9 December 2022
ER -