Abstract
Multi-display environments compose displays that can be at different locations from and different angles to the user; as a result, it can become very difficult to manage windows, read text, and manipulate objects. We investigate the idea of perspective as a way to solve these problems in multi-display environments. We first identify basic display and control factors that are affected by perspective, such as visibility, fracture, and sharing. We then present the design and implementation of E-conic, a multi-display multi-user environment that uses location data about displays and users to dynamically correct perspective. We carried out a controlled experiment to test the benefits of perspective correction in basic interaction tasks like targeting, steering, aligning, pattern-matching and reading. Our results show that perspective correction significantly and substantially improves user performance in all these tasks.
Original language | English |
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Pages | 279-288 |
Number of pages | 10 |
DOIs | |
Publication status | Published - 2007 |
Event | 20th Annual ACM Symposium on User Interface Software and Technology, UIST 2007 - Newport, RI, United States Duration: 2007 Oct 7 → 2007 Oct 10 |
Conference
Conference | 20th Annual ACM Symposium on User Interface Software and Technology, UIST 2007 |
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Country/Territory | United States |
City | Newport, RI |
Period | 07/10/7 → 07/10/10 |
Keywords
- Legibility
- Multi-display environments
- Pattern matching
- Perspective-aware interfaces
- Steering
- Targeting