TY - GEN
T1 - Enhancement of person detection and tracking for a robot that plays with human
AU - Nakamori, Yuko
AU - Hiroi, Yutaka
AU - Ito, Akinori
N1 - Funding Information:
*Research supported by JSPS Kakenhi JP16K00363. Yuko Nakamori is with Osaka Institute of Technology, Osaka, 535-8568 Japan (e-mail: m1m16h19@oit.ac.jp) Yutaka Hiroi is with Osaka Institute of Technology, Osaka, 535-8568 Japan (e-mail: yutaka.hiroi@oit.ac.jp) Akinori Ito is with Tohoku University, Sendai, 980-8579 Japan (e-mail: aito@spcom.ecei.tohoku.ac.jp). This paper has supplementary video.
Publisher Copyright:
© 2017 IEEE.
PY - 2017/7/2
Y1 - 2017/7/2
N2 - We are developing a robot that can play Darumasan-ga-koronda game (similar to "Red light, green light" game) with human players. We have developed a method to detect and track the players, to determine whether the players are moving and to actually play the game. A problem is that the system often lost or misdetect the players because the players' posture during a play is different from that when a person is walking. Therefore we propose two improvement methods. The first one is to improve the segmentation of objects using an LRF that works even when a player's arms overlap with the body. The second one is to detect the object that is the most probable as a human body. We conducted an experiment to confirm the effect of the proposed two new methods, and the result proved the improvement by the proposed method. In addition, we conducted an experiment to actually play the game by the robot and humans, confirming that the robot could actually play the game without big problems.
AB - We are developing a robot that can play Darumasan-ga-koronda game (similar to "Red light, green light" game) with human players. We have developed a method to detect and track the players, to determine whether the players are moving and to actually play the game. A problem is that the system often lost or misdetect the players because the players' posture during a play is different from that when a person is walking. Therefore we propose two improvement methods. The first one is to improve the segmentation of objects using an LRF that works even when a player's arms overlap with the body. The second one is to detect the object that is the most probable as a human body. We conducted an experiment to confirm the effect of the proposed two new methods, and the result proved the improvement by the proposed method. In addition, we conducted an experiment to actually play the game by the robot and humans, confirming that the robot could actually play the game without big problems.
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U2 - 10.1109/SII.2017.8279261
DO - 10.1109/SII.2017.8279261
M3 - Conference contribution
AN - SCOPUS:85051028924
T3 - SII 2017 - 2017 IEEE/SICE International Symposium on System Integration
SP - 494
EP - 499
BT - SII 2017 - 2017 IEEE/SICE International Symposium on System Integration
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2017 IEEE/SICE International Symposium on System Integration, SII 2017
Y2 - 11 December 2017 through 14 December 2017
ER -