TY - GEN
T1 - Gathering commonsense knowledge with a game
AU - Jordi, Polo Carres
AU - Kentaro, Inui
AU - Yuji, Matsumoto
PY - 2010
Y1 - 2010
N2 - We present Kebitas, a framework for building web-based Games With A Purpose and Kebitas Heroes a Kebitas-based game to gather common sense knowledge. Games With A Purpose involves two tasks: pure game task and human computation task. We propose to design independent interfaces for each of them and make one dependent of the other. Kebitas Heroes involves levering up characters, battles and conquer territories as pure game task. The characters of the game need getting stronger, they do so dependent on the quality of the commonsense knowledge provided by the player. We also propose using a weighted voting mechanism for input validation and use this same mechanism for evaluating computer algorithms trying to solve the computation task.
AB - We present Kebitas, a framework for building web-based Games With A Purpose and Kebitas Heroes a Kebitas-based game to gather common sense knowledge. Games With A Purpose involves two tasks: pure game task and human computation task. We propose to design independent interfaces for each of them and make one dependent of the other. Kebitas Heroes involves levering up characters, battles and conquer territories as pure game task. The characters of the game need getting stronger, they do so dependent on the quality of the commonsense knowledge provided by the player. We also propose using a weighted voting mechanism for input validation and use this same mechanism for evaluating computer algorithms trying to solve the computation task.
KW - Commonsense knowledge
KW - Conceptnet
KW - GWAP
KW - Games with a purpose
KW - Human computation
UR - http://www.scopus.com/inward/record.url?scp=79955403887&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=79955403887&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:79955403887
SN - 9789728939182
T3 - Proc. of the IADIS Int. Conf. Interfaces and Human Computer Interaction 2010, IHCI, Proc. of the IADIS Int. Conf. Game and Entertainment Technologies 2010, Part of the MCCSIS 2010
SP - 87
EP - 90
BT - Proc. of the IADIS Int. Conf. Interfaces and Human Computer Interaction 2010, IHCI, Proc. of the IADIS Int. Conf. Game and Entertainment Technologies 2010, Part of the MCCSIS 2010
T2 - IADIS Int. Conf. Interfaces and Human Computer Interaction 2010, IHCI, IADIS Int. Conf. Game and Entertainment Technologies 2010,GET, Part of the MCCSIS 2010
Y2 - 26 July 2010 through 30 July 2010
ER -