Interactive retrieval of 3D shape models using physical objects

Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

16 Citations (Scopus)

Abstract

We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As the user connects blocks, the system automatically recognizes the shape of the constructed physical structure and picks similar 3D shape models from a preset model database, in real time. Our system fully supports interactive retrieval of 3D shape models in an extremely simple fashion, which is completely non-verbal and cross-cultural. These advantages make it an ideal interface for inexperienced users, previously barred from many applications that include 3D shape retrieval tasks.

Original languageEnglish
Title of host publicationACM Multimedia 2004 - proceedings of the 12th ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery (ACM)
Pages692-699
Number of pages8
ISBN (Print)1581138938, 9781581138931
DOIs
Publication statusPublished - 2004
EventACM Multimedia 2004 - proceedings of the 12th ACM International Conference on Multimedia - New York, NY, United States
Duration: 2004 Oct 102004 Oct 16

Publication series

NameACM Multimedia 2004 - proceedings of the 12th ACM International Conference on Multimedia

Conference

ConferenceACM Multimedia 2004 - proceedings of the 12th ACM International Conference on Multimedia
Country/TerritoryUnited States
CityNew York, NY
Period04/10/1004/10/16

Keywords

  • 3D Shape Model
  • Physical Object
  • Retrieval System
  • Voxel Data

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