Only Two Shuffles Perform Card-Based Zero-Knowledge Proof for Sudoku of Any Size

Kodai Tanaka, Shun Sasaki, Kazumasa Shinagawa, Takaaki Mizuki

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

Sudoku is a popular pencil puzzle where a player fills in the empty cells with numbers on an n × n board so that each row, column, and (√n × √n)-block must contain all the numbers from 1 to n; a typical puzzle size is n = 9. In 2007, Gradwohl, Naor, Pinkas, and Rothblum proposed a physical zero-knowledge proof protocol for Sudoku using a physical deck of cards; their card-based protocol requires 3nℓ shuffles, where ℓ is a security parameter to eliminate the soundness error. Since the invention of this seminal protocol, several soundness-error-free protocols were constructed to reduce the number of required shuffles; the state-of-the-art one was designed in 2023, which uses 7√n−5 shuffles. In this paper, we show that only three or two shuffles are sufficient to construct a zero-knowledge proof protocol for Sudoku, no matter how large n is, i.e., we propose two card-based protocols using constant numbers (namely, 3 and 2) of shuffles. Our proposed protocols are simple and efficient enough for people to execute for a 9 × 9 Sudoku puzzle in reality.

Original languageEnglish
Title of host publication8th SIAM Symposium on Simplicity of Algorithms, SOSA 2025
EditorsIoana-Oriana Bercea, Rasmus Pagh
PublisherSociety for Industrial and Applied Mathematics Publications
Pages94-107
Number of pages14
ISBN (Electronic)9781611978315
Publication statusPublished - 2025
Event8th SIAM Symposium on Simplicity of Algorithms, SOSA 2025 - New Orleans, United States
Duration: 2025 Jan 132025 Jan 15

Publication series

Name8th SIAM Symposium on Simplicity of Algorithms, SOSA 2025

Conference

Conference8th SIAM Symposium on Simplicity of Algorithms, SOSA 2025
Country/TerritoryUnited States
CityNew Orleans
Period25/1/1325/1/15

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