Abstract
The transformation system between the movement score, the movement description in computer and the body movement data which are used to generate Computer Graphics animation of the humanoid's movement are discussed. As such, a method to describe humanoids' movement in computer which are developed based on Labanotation is proposed. This paper reports the results of transformation from the humanoid's motion captured data into the proposed movement description in computer.
Original language | English |
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Pages | 128-133 |
Number of pages | 6 |
Publication status | Published - 2001 |
Event | 10th IEEE International Workshop on Robot and Human Communication - Bordeaux-Paris, France Duration: 2001 Sept 18 → 2001 Sept 21 |
Conference
Conference | 10th IEEE International Workshop on Robot and Human Communication |
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Country/Territory | France |
City | Bordeaux-Paris |
Period | 01/9/18 → 01/9/21 |
Keywords
- Amusement robot
- Computer graphics
- Dacce notation
- Human action
- Human motion
- Humanoid movement score
- Labanotation
- Motion captured data