The description of Bunraku puppet's motion in computer based on labanotation

Motofumi Hattori, Syun Nishizawa, Satoshi Tadokoro, Toshi Takamori

Research output: Contribution to conferencePaperpeer-review

Abstract

The transformation system between the movement score, the movement description in computer and the body movement data which are used to generate Computer Graphics animation of the humanoid's movement are discussed. As such, a method to describe humanoids' movement in computer which are developed based on Labanotation is proposed. This paper reports the results of transformation from the humanoid's motion captured data into the proposed movement description in computer.

Original languageEnglish
Pages128-133
Number of pages6
Publication statusPublished - 2001
Event10th IEEE International Workshop on Robot and Human Communication - Bordeaux-Paris, France
Duration: 2001 Sept 182001 Sept 21

Conference

Conference10th IEEE International Workshop on Robot and Human Communication
Country/TerritoryFrance
CityBordeaux-Paris
Period01/9/1801/9/21

Keywords

  • Amusement robot
  • Computer graphics
  • Dacce notation
  • Human action
  • Human motion
  • Humanoid movement score
  • Labanotation
  • Motion captured data

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