TY - GEN
T1 - ZoomWalls
T2 - 33rd Annual ACM Symposium on User Interface Software and Technology, UIST 2020
AU - Yixian, Yan
AU - Takashima, Kazuki
AU - Tang, Anthony
AU - Tanno, Takayuki
AU - Fujita, Kazuyuki
AU - Kitamura, Yoshifumi
N1 - Funding Information:
This work was partially supported by JSPS Kakenhi (17K00262, 19KK0258) and the Natural Sciences and Engineering Research Council of Canada (RGPIN-2017-04883).
Publisher Copyright:
© 2020 ACM.
PY - 2020/10/20
Y1 - 2020/10/20
N2 - We focus on the problem of simulating the haptic infrastructure of a virtual environment (i.e. walls, doors). Our approach relies on multiple ZoomWalls - -autonomous robotic encounter-type haptic wall-shaped props - -that coordinate to provide haptic feedback for room-scale virtual reality. Based on a user's movement through the physical space, ZoomWall props are coordinated through a predict-and-dispatch architecture to provide just-in-time haptic feedback for objects the user is about to touch. To refine our system, we conducted simulation studies of different prediction algorithms, which helped us to refine our algorithmic approach to realize the physical ZoomWall prototype. Finally, we evaluated our system through a user experience study, which showed that participants found that ZoomWalls increased their sense of presence in the VR environment. ZoomWalls represents an instance of autonomous mobile reusable props, which we view as an important design direction for haptics in VR.
AB - We focus on the problem of simulating the haptic infrastructure of a virtual environment (i.e. walls, doors). Our approach relies on multiple ZoomWalls - -autonomous robotic encounter-type haptic wall-shaped props - -that coordinate to provide haptic feedback for room-scale virtual reality. Based on a user's movement through the physical space, ZoomWall props are coordinated through a predict-and-dispatch architecture to provide just-in-time haptic feedback for objects the user is about to touch. To refine our system, we conducted simulation studies of different prediction algorithms, which helped us to refine our algorithmic approach to realize the physical ZoomWall prototype. Finally, we evaluated our system through a user experience study, which showed that participants found that ZoomWalls increased their sense of presence in the VR environment. ZoomWalls represents an instance of autonomous mobile reusable props, which we view as an important design direction for haptics in VR.
KW - Encountered-type haptic devices
KW - Immersive experience
UR - http://www.scopus.com/inward/record.url?scp=85096982392&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85096982392&partnerID=8YFLogxK
U2 - 10.1145/3379337.3415859
DO - 10.1145/3379337.3415859
M3 - Conference contribution
AN - SCOPUS:85096982392
T3 - UIST 2020 - Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology
SP - 223
EP - 235
BT - UIST 2020 - Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology
PB - Association for Computing Machinery, Inc
Y2 - 20 October 2020 through 23 October 2020
ER -