Investigating room-induced influences on immersive experience, Part II: Effects associated with listener groups and musical excerpts

Sungyoung Kim, Shuichi Sakamoto

研究成果: Paper査読

1 被引用数 (Scopus)

抄録

The authors previously compared four distinct multi-channel playback rooms and showed that perceived spatial attributes of program material (width, depth, and envelopment) were similar across all four rooms when reproduced through a 22-channel loudspeaker array. The present study further investigated perceived auditory immersion from two additional variables: listener group and musical style. We found a three-way interaction of variables, MUSIC x (playback) ROOM x GROUP for 22-channel reproduced music. The interaction between musical material and playback room acoustics differentiates perceived auditory immersion across listener groups. However, in the 2-channel reproductions, the room and music interaction is prominent enough to flatten inter-group differences. The 22-channel reproduced sound fields may have shaped idiosyncratic cognitive bases for each listener group.

本文言語English
出版ステータスPublished - 2019 1月 1
イベント147th Audio Engineering Society International Convention 2019 - New York, United States
継続期間: 2019 10月 162019 10月 19

Conference

Conference147th Audio Engineering Society International Convention 2019
国/地域United States
CityNew York
Period19/10/1619/10/19

ASJC Scopus subject areas

  • モデリングとシミュレーション
  • 音響学および超音波学

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