RedirectedDoors: Redirection while Opening Doors in Virtual Reality

Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura

研究成果: Conference contribution

3 被引用数 (Scopus)

抄録

We propose RedirectedDoors, a novel space-efficient technique for redirection in VR focused on door-opening behavior. This technique manipulates the user's walking direction by rotating the entire virtual environment (VE) at a certain angular ratio of the door being opened. This ratio is called door rotation gain. At the same time, the virtual door's position is kept unmanipulated so that a realistic door-opening user experience can be ensured. We designed and implemented the rotational manipulation algorithm and two types of door-opening interfaces; with and without a doorknob-Type passive haptic prop. We then conducted a user study (N = 12) to investigate redirection performance and user feedback as we examined three independent variables: door rotation gain, door-opening interface, and door-opening direction (push/pull). From the results, the estimated detection thresholds generally showed a higher space efficiency of redirection with our technique. Our results also showed that providing the haptic feedback led to a higher noticeability of redirection, but at the same time supported a higher subjective sense of realism and less discomfort. Following our results, we discuss which combinations of gain and door-opening direction can jointly provide lower noticeability and higher acceptability.

本文言語English
ホスト出版物のタイトルProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022
出版社Institute of Electrical and Electronics Engineers Inc.
ページ464-473
ページ数10
ISBN(電子版)9781665496179
DOI
出版ステータスPublished - 2022
イベント29th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022 - Virtual, Online, New Zealand
継続期間: 2022 3月 122022 3月 16

出版物シリーズ

名前Proceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022

Conference

Conference29th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2022
国/地域New Zealand
CityVirtual, Online
Period22/3/1222/3/16

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • 人間とコンピュータの相互作用
  • メディア記述
  • モデリングとシミュレーション

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